Released just shy of a month ago, No Man’s Sky has made waves in the most unintended of ways by failing to deliver the game of the year in so many gamers’ imagination. Developed by Hello Games, NMS was expected set sales records but now finds itself embroiled in controversy, as cries of false advertising are being thrown around by many of the would-be fans.
Hello Games has been oddly quiet in discussing any ways to improve the relationship with their upset customers. Even sites, such as onemanslie.info and NMS‘s reddit page, have broken down everything that was claimed to be in the game and their stark absence. Whats more, 81% of its original player base has dropped off in less than a month. Some 186,000 players put down their controllers and found something better to do. That’s not to say that’s inconsistent with other major released games (Fallout 4 and Doom lost 74% and 85% respectively of their player count in the their first months).
The underwhelming success of this game has even put Sony in uncomfortable waters, as many Playstation owners are demanding a refund through Sony’s refund system claiming the game is in an unfinished state. Amazon is honoring their return policy on their NMS’s physical disc sales. Steam, however, remains unwavering in their refund policy, even going as far as to add to the No Man’s Sky store page that there are “no special exemptions” outside of their 14 day and 2hr model refund policy.
For a bit of light reading, check out Steam’s review page. Hello Games only announcement since release, is three patches to alleviate PC problems and very minor tweaks to gameplay. Modders have started to lead the charge by making improvements to the game with actual space battles, more slots, and cinematic modes to say the least.