Bethesda dropped a welcome reveal during its E3 press conference when they announced the next Quake game. We all knew it was coming. Since Bethesda gained all of id’s IPs, we’ve gotten a new Wolfenstein and a new Doom. The next Quake was inevitable.
The first three Quake games were each unique, so a new entry for the series could go in a few different directions. Quake II’s world of cyborgs and war was revisited in Quake IV, and Quake Live resurrected Quake III’s arena multiplayer. What hasn’t been revisited is the world of the original Quake, dark fantasy in theme. Bethesda and id had ripe opportunity to re-explore that fiction, created when Quake was planned to be less Doom follow-up and more role-playing and action hybrid.
If Bethesda and id had chosen to leave that fictional setting in the past of Quake’s rocky development, okay. I’d be disappointed, but at least, then, they might make a new arena shooter in the vein of Quake III.
Maybe that’s what Quake Champions will be. All we have is a CGI trailer. But what that trailer implies, and what the description below it on YouTube indicates, is that Quake Champions is a heroes-based shooter like Overwatch. Such idea is even in the title: “Champions of Quake”!
No thank you. Bethesda has given us phenomenal games in recent years (Skyrim, Fallout 4), and id’s reboot of Doom, that Bethesda helmed, was excellent. But it doesn’t look like they’re going to get Quake right. Ignored is the ripe, strange world of the first Quake. Pushed aside is a true arena shooter. And what they go with, instead, is a game most Quake fans will not like.
Maybe when more of the game is revealed later this year at Quakecon, my doubts will be allayed. But for now, I am one disappointed Quake baby.