Meowlentine from Untold Gaming writes:
“The first time I ever played Katamari Damacy was as magical an experience as taking mushrooms and riding a unicorn off into the sunset of forever. I loved that game so much that I have made nearly everyone I know play it and its less enthralling follow-ups just to share the insane, nonsensical fun of it all. But wow, does Tap My Katamari ever suck. I mean, truly; it is a sucker of time, makes you feel like a sucker for wasting time playing it, and sucks just in the general, pejorative sense. I got so excited for the idea of a new and mobile Katamari that I downloaded it to my phone the moment I learned of its existence, then promptly died a little inside as I saw what the deal was. To be honest, I didn’t expect a whole lot since TMK is (obviously) a tapping game and I’m not too fond of those, anyway, but I had thought the makers of what was originally a surprise hit could manage more magnificence than a side-scrolling ball of stuff with a cheering section. That said, I can’t stop playing the damn thing.
Tap My Katamari still bears the theme of the original game: You are the Prince of All Cosmos, your father is a drunken bastard who keeps destroying the Universe and making you clean up after him. You and a stable of your better-looking cousins roll across the world collecting random stuff with which you will remake the stars and planets the aforementioned alcoholic ruined. Once you reach level 40, the game gives you more “purpose” in the way of goals and “Fan Requests” but the game-play never becomes much more than upgrades to roll faster. Maybe it’s because it’s a colorful piece of crap that I keep allowing Tap My Katamari to exist alongside such gems as Bejeweled and Alphabear on my phone, but that doesn’t make it any easier to keep my eyes rolling out of my head when it suggests I gain favors by watching a barrage of ads for other mobile games. Just having the King of All Cosmos throw up rainbows on my screen again is ample enough reason for me to check it out. I do feel a little betrayed that all my tapping could be in vain, however, as you get far more coins and candy (which are the real goals in this game, as in life) by watching a 30 second advert. You could also not play at all and let your cousins collect for you, like the boss you are.
TMK was released in the U.S. for iOS and Android in late June this year and has been available for some European markets since January. It isn’t an ideal addition to the cult-favorite title, and I will continue to hope that Bandai Namco are still planning for another game on console, but it is a super fun way to bang your head against a wall without getting any bruises. Enjoy!”
PS- I rolled up my first star today- what have you done lately?